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Soviet Naval and Air Units Guide

Submarine

Hit Points: 120
Attack: 90
Armor: Light
Speed: 9
Cost: $950
Can detect Submarines:  No
Sight: 6
Self-Healing: No
Tech Level: 5
Primary Weapon: Torpedo
Secondary Weapon: None
Prerequisite: Submarine Pen
Maximum Build Speed: 5


Transport


Hit Points: 200
Attack: None
Range: 4.75
Armor: Heavy
Speed: 4
Cost: $700
Sight: 6
Self-Healing: No
Tech Level: 3
Primary Weapon: None
Secondary Weapon: None
Prerequisite: Submarine Pen
Maximum Build Speed: 5


YAK Attack Plane


Hit Points: 50
Attack: 40
Range: 5
Armor: Light
Speed: 16
Cost: $800
Sight: 0
Self-Healing: No
Tech Level: 5
Primary Weapon: Chaingun
Secondary Weapon: Chaingun
Prerequisite: Airfield
Maximum Build Speed: 6


MIG Attack Plane


Hit Points: 50
Attack: 50
Range: 6
Armor: Light
Speed: 20
Cost: $1200
Sight: 0
Self-Healing: No
Tech Level: 3
Primary Weapon: Maverick Missile
Secondary Weapon: Maverick Missile
Prerequisite: Airfield
Maximum Build Speed: 12


Chinook

Hit Points: 90
Attack: None
Range: None
Armor: Light
Speed: 12
Cost: $1200
Sight: 0
Self-Healing: No
Tech Level: 11
Primary Weapon: None
Secondary Weapon: None
Prerequisite: Airfield, Helipad
Maximum Build Speed: 6


Hind Attack Helicopter


Hit Points: 225
Attack: 40 
Range: 5
Armor: Heavy
Speed: 12
Cost: $1200
Sight: 0
Self-Healing: No
Tech Level: 9
Primary Weapon: Chaingun
Secondary Weapon: Chaingun
Prerequisite: Airfield, Helipad
Maximum Build Speed: 6

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