Pages

Allies Cavalry Guide

Light Tank

Hit Points: 300
Attack: 25
Range: 4
Armor: Heavy
Speed: 9
Rate of Fire: 40
Cost: $700
Sight: 4
Guard Range: 4
Self-Healing: No
Tech Level: 4
Primary Weapon: 75mm Cannon
Secondary Weapon: None
Prerequisite: War factory
Maximum Build Speed: 5 War Factories


Medium Tank

Hit Points: 400
Attack: 30
Armor: Heavy
Speed: 4
Cost: $800
Sight: 5
Guard Range: 5
Self-Healing: No
Tech Level: 6
Primary Weapon: 90mm Cannon
Secondary Weapon: None
Prerequisite: War factory
Maximum Build Speed: 6 War Factories


Armored Personal Carrier (APC)

Hit Points: 200
Attack: 50
Armor: Heavy
Speed: 10
Cost: $800
Sight: 5
Guard Range: 5
Self-Healing: Yes
Tech Level: 5
Primary Weapon: M60 Machine Gun
Secondary Weapon: None
Prerequisite: Barracks + War Factory
Maximum Build Speed: 10 War Factories


Ranger

Hit Points: 150
Attack: 50
Armor: Light
Speed: 10
Cost: $600
Sight: 6
Guard Range: 6
Self-Healing: No
Tech Level: 3
Primary Weapon: M60 Machine Gun
Secondary Weapon: None
Prerequisite: War factory
Maximum Build Speed: 3 War Factories


Mobile Artillery

Hit Points: 75
Attack: 
Armor: Light
Speed: 6
Cost: $600
Sight: 5
Guard Range: 5
Self-Healing: No
Tech Level: 8
Primary Weapon: 155mm Cannon
Secondary Weapon: None
Prerequisite: War Factory
Maximum Build Speed: 3 War Factories


Ore Truck

Hit Points: 600
Attack: None
Armor: Heavy
Speed: 6
Cost: $1400
Sight: 4
Guard Range: None
Self-Healing: Yes
Tech Level: 1
Primary Weapon: None
Secondary Weapon: None
Prerequisite: Ore Refinery
Maximum Build Speed: 10 War Factories


Mobile Construction Vehicle

Hit Points: 600
Attack: None
Armor: light
Speed: 6
Cost: $2500
Sight: 4
Guard Range: None
Self-Healing: No
Tech Level: 11
Primary Weapon: None
Secondary Weapon: None
Prerequisite: Service Depot
Maximum Build Speed: 12 War Factories


Mine Layer

Hit Points: 100
Attack: None
Armor: Heavy
Speed: 9
Cost: $800
Sight: 5
Guard Range: None
Self-Healing: No
Tech Level: 3
Primary Weapon: None
Secondary Weapon: None
Prerequisite: Service Depot
Maximum Build Speed: 3 War Factories


Mobile Radar Jammer

Hit Points: 110
Attack: None
Armor: Light
Speed: 9
Cost: $600
Sight: 7
Guard Range: None
Self-Healing: No
Tech Level: 12
Primary Weapon: Radar Jammer
Secondary Weapon: None
Prerequisite: War Factory, Radar Dome
Maximum Build Speed: 3 War Factories

1 comment:

Anonymous said...

These stats are wrong. Ranger APC and Mobile Artillery have no Attack?