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Showing posts with label Challenge. Show all posts
Showing posts with label Challenge. Show all posts

Arena Challenge Version 2.0 ( Hard )

Hey guys i'm back with another update of the Arena Challenge i think it is the most stable one! Although you might encounter some bugs yet please make sure to report them in the comment section or by messaging me in CnCnet.

Changelog:


  • Whenever you finish the mission now it says mission complete!
  • Now each wave spawns from a different location on a different timer.
  • Added v2's.
  • Upon building Airfield or Helipad you automatically lose ( Mission Failed )
  • Added some Tesla's for the early v2 Rush ( Like seriously have you even tried to challenge yourself)
  • Waypoints are now more organized and the tanks will stutter less and most likely will not get stuck.
  • Fixed some triggers and TeamTypes and Timers to suit the challenge.
  • The AI will now Hunt you whenever you expand Left or Right.
  • Lowered the difficulty by increasing the spawn time.
  • Challenge is a little easier with new settings.


Objective and Rules:

  • Destroy the AI MCV
  • Defend you base
  • Build/Tank your way towards the AI
  • Color must be set to YELLOW
  • Dominate the map (By dominating more spots the AI will tend to split and follow you which makes it harder for you)
  • Multiple players can Team Up for the challenge but make sure to select teams before you jump into the game cause it is not possible to ally during the game.
  • Money start at 10K ( Unless you feel it is too hard for you )


Some worth info and tips to be shared:

  • Do not make a barracks cause already a GPS is set.
  • Try to manage your ore before the next wave starts it definitely help.
  • Make sure to mix building with tanking as it can help vs the V2's.


Note:

  1. You may be able to finish the challenge as fast as possible within a low time, infinite money, or even tricking the AI by exploiting or in some way to make him stuck, but the point if it is taking it up to full potential by expanding tanking building and not aiming for the win remember we play for fun and building up our skills, it is like a Player rushing another Player just to win him and not by challenging himself to win in different strategies and building up his skills. In the end this map is designed for you and only for you to enjoy and and build up your skills there is no win/lose status here just player development and more introduction to map.
  2. As you may see in the videos posted below there were different tactics used like for me i wanted to test my skills to the extreme i tried expanding and dominating the whole map which made it harder for me to manage everything, as in for Commander he have done it without a single tank which is still pretty hard to defeat countless waves by only making teslas and watching out for powers and ore and for cousinleigh well he needs to upload is video to understand his different build technique.


Later versions of the Challenge later will be posted ( Easy Mode ). Make sure to comment on what changes you'd like to see or any new features and suggestions.

To Acquire the map simply click on the links it will automatically start downloading the map, once the map is downloaded simply place into your Maps\Defense folder by default is:
C:\Games\CnCNet\RedAlert1_Online\Maps\Defense\

Restart CnCnet and host your game up.
Arena Challenge Hard Stable Release:Click Here To Download

Here are some videos of players that have finished different challenges in different test interval modes( Which was still harder at some points ), post yours upon finishing in the comments to add it to the list:



Finally I would like to thank all the players that played and finished the map and made tests so far and gave many suggestions and contributed such as [Commander-TA] cousinleigh cousinclaus and many others. And a special thanks to InaniaAiX3 for contributing in Triggers and TeamTypes and handing out some new ideas to help balance the challenge and make it more stable and for spending so much time for it.

Enjoy your challenging practice and make sure to post some comments about the content.

Cheers and happy practicing.

ORA-MaDMaN

Arena Defense Practice / Challenge

A lot of players these days tend to play the Arena map, but few have mastered their skills over the time and for the ones who are still developing their skills face one of the most common problems in location 3 which is ore management at the start. Location 3 can be a pain in the ass for a builder vs a tanker to manage his ore and defend a tanker rush especially with many entrances to protect his ore and his buildings.

Whether you are a beginner, novice pro, tanker, builder or a hybrid player and you are willing to work on your skills on the arena map or to face a challenge then this post is just for you!

A little info about the challenge:

You start at the position 3 you have 8 minutes before the attack commences to prepare yourself, basically that's how much time a builder needs to build his essential build and a little extra minute, the map is more than just a defense its almost a somehow a simulator to a real average tanker that's shifts constantly and the time intervals are somehow exact on how that tanker would expand and take time to make extra wars and refs.

Once it begins it starts to shift 3 heavy tanks from position 1 to your position for 8 minutes then it starts spawning 6 heavy tanks instead of 3, and after another 8 minutes you will be facing each wave 6 heavy tanks and 4 V2's. In between the 8 minutes periods you will need to hold the first wave, once your base is secured you need to expand and prepare yourself to double the trouble.

The objective is to destroy the AI MCV ( No air units allowed obviously ) either by tanking or building. Some of the pro players (Tankers and Builders) have tested the map in DEMO version, I've got some nice comments on it and made little modification by adding the V2's as some players requested to make it a little more challenging although the DEMO version without the V2's will still be available.

The purpose behind this map is to enhance your building skills, reflexes, expanding while tanking, defending and ore managing from this specific location. Yes, it is not easy but within time you will find yourself with much better speed reflexes and good tactics to defend yourself and manage your ore and at the same time gaining skills, although the AI is not quite easy as some people think as its a normal defense map, no the AI is much more smarter than that, it might sit on your ore target your trucks and even do a split push just wait and see :)

To Acquire the map simply click on the links it will automatically start downloading the map, once the map is downloaded simply place into your Maps\Defense folder by default is:
C:\Games\CnCNet\RedAlert1_Online\Maps\Defense\

Restart CnCnet and host your game up.
The Tanks without V2 version is called Arena Defense DEMO
And the one containing the V2's is called Defense Arena V2.0
Download demo version without any v2's : Here
Download the stable version including the V2's : Here

NB:

There will be other versions from different positions maybe different units based on the player's reviews and there will be one's with only tanks where you have to Q your way up to enhance your shifting and tanking skills on the map and try to make use of every inch of it.

Would like to thank FlunkyFluke for his help on the creation of the DEMO map and taught me some basics so i could modify in the second version and cousinleigh for the idea to make it happen.

Cheers and happy practicing.

ORA-MaDMaN